Walking, not Running, and Getting Nowhere, the second mixed reality exploration, consists of a 'walk' on the Moon in Google Earth. The intention here is to explore an immersive experience for my avatar and myself as my avatar in Second Life (SL) through a first person point of view.
My avatar is set to animate a walk on the spot, on top of a screen broadcasting a live video feed of a 'walk' on the moon in Google Earth around the perimeter of the Apollo 11 landing site. Exploration of the perimeter of the site reveals one of a few locations on the moon which is documented in detail and has a distinct edge / boundary where photographic detail is of a noticeably lower quality outside the site. This site and its boundary are reminiscent of virtual worlds, notably traditional gaming worlds, which often have a boundary that hems users in.
The moon walk is source media/experience for my avatar, augmenting its SL experience. Unlike exploration #1 however where SL and 'real' life (RL) are mixed, here another virtual world, itself a representation of RL, is employed and folded into SL.
The result is a virtual reality experience for my avatar, already within a virtualised world, walking in a visual space beyond its own with no control or locomotion yet constantly reminded of the limitations of that virtual experience.



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